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Regina Flores Mir

scientist + creative coder + designer
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Thesis Writing I

September 14, 2015

Domain: My thesis sits at the intersection of science, design, and technology. At this early stage of development, the domains of my thesis fall broadly in seven sub-categories:

  •  Science: (1) Cosmology and (2) Biology

  •  Design: (3) Bio Design, (4) System Design, and (5) Architecture

  •  Technology: (6) Computational Design and (7) Digital Fabrication

The general thesis concept I am exploring is the notion that we live in a fractal multi-verse which is comprised of repeating patterns that can be found at both the micro and macro scale. I will use biological materials (micro) to create an architectural scale structure (macro) which will be the literal and metaphorical embodiment of my concept. The project will be an investigation of digital and biological fabrication at the architectural scale accomplished by researching a biological media such as fungi, silk worms, slime mold, or algae. The physical installation at the architectural scale will use methods such as 3d printing, laser cutting, robotic milling/machining, and CNC fabrication. The project will also be heavily rooted in computational modeling, and potentially even involve a series of creative coding experiments, that will help simulate and model the biological systems. Potential iterations could (1) include a dynamic and interactive component to the installation using physical computing and motion sensors or could (2) take the form of a critical design project that has a secondary meaning by seeking to alert the viewer to the impact of climate change and the age of the anthropocene (as exemplified by Bio City Map of 11 Billion). 

In Thesis 1
← Algorithmic DrawingDigital Shoplifting →

Design & Technology Blog

This blog is a catalog of some of the work I am doing as I earn my MFA in Design and Technology from Parsons. 

  • Thesis 2
  • Terreform One
  • Major Studio 2
  • Thesis 1
  • Post Planetary Design
  • Met Media Lab
  • Web
  • Major Studio
  • Interactive Spaces
  • Bio Design
  • Creative Coding
  • Data Visualization
  • Materials Technology
  • Physical Graffiti
  • Design Theory
  • Shaders
  • Bootcamp
  • CC Lab

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